CREEPER |
Behavior
A Creeper who has found a player will chase down that player until the creeper gets reasonably close. Creepers explode when the player is in the mob's line of vision. The player's only warning to when they are about to be explode is a very distinctive hiss and the swelling of the creeper itself. which starts about 1–2 seconds prior to the explosion itself. After it explodes, it leaves a large ditch in the ground. When the mob is killed, it drops 0-3 gunpowder.
Fun Facts
<==Charged Creeper
When killed by an arrow of a skeleton, it will drop either a random record, because why not.
This mob can not use doors or ladders, probably due to the lacking of arms.
If the player has a tamed ocelot with them, creepers will run away from it in fear. Childhood experience?
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